Halo: Reach takes place on the UNSC fortress world of Reach during the weeks prior to Halo: Combat Evolved. Noble Team, a squad of Spartan supersoldiers, is ordered by Colonel Urban Holland to investigate the sudden loss of transmission from the Visegrád Relay Communications Outpost.
Six lands near New Alexandria, which is already besieged by the Covenant. Noble Six regroups with the rest of the team in assisting with the evacuation of the planet. Then, Noble Six was assigned to destroy Covenant jammers in the skyscrapers of New Alexandria. During their escape, Kat is killed by the Field Marshal and New Alexandria is glassed by the Covenant.
Title: Halo Reach
Developer: Bungie
Composer: Michael Salvatori
Awards: VGX Award for Best Multiplayer Game
Composers: Martin O’Donnell, Michael Salvatori
System Requirements
Minimum:
Requires a 64-bit processor and operating system
OS: Windows® 7 SP1 / 8.1 / 10 64-bit
Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i3-3210
Memory: 4 GB RAM
Graphics: AMD Radeon™ R7 260X / NVIDIA® GeForce® GTX 750
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DirectX Compatible Sound Card
Additional Notes: 30 FPS @ 720p
Recommended:
Requires a 64-bit processor and operating system
OS: Windows® 7 SP1 / 8.1 / 10 64-bit
Processor: AMD Ryzen™ 3 1200 / Intel® Core™ i5-6400
Memory: 8 GB RAM
Graphics: AMD Radeon™ RX460 / NVIDIA® GeForce® GTX950
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DirectX Compatible Sound Card
Additional Notes: 30 FPS @ 1080p